arduino连接ps2手柄控制智能小车实践记录

arduino连接ps2手柄控制智能小车实践记录试验器材1.ps2无线手柄,某宝购入2.arduinoUNO板,某宝购入3.杜邦线若干,某宝购入接线颜色插口蓝13绿10红3.3v黑GND黄11橙12引入PS2X库库下载链接:https://github.com/madsci1016/Arduino-PS2X.引入方法库文件目录直接拷贝到arduinoIDE的libraries文件夹下重启arduinoIDE之后可以看到:参考代码感谢:参考链接#inc

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试验器材

1.ps2无线手柄,某宝购入(建议买带插针的,直接接的貌似干扰比较强)
2.arduino UNO板,某宝购入
3.杜邦线若干,某宝购入

接线

如图

颜色 插口
蓝(Clock) 13
绿(Attention) 10
红(Power) 3.3v
黑(GND) GND
黄(Command) 11
橙(Data) 12

引入PS2X库

库下载链接: https://github.com/madsci1016/Arduino-PS2X.

引入方法

库文件目录直接拷贝到arduino IDE的libraries文件夹下

在这里插入图片描述
重启arduino IDE之后可以看到:
在这里插入图片描述
参考代码
感谢:参考链接

#include <PS2X_lib.h>   

PS2X ps2x;

//right now, the library does NOT support hot-pluggable controllers, meaning
//you must always either restart your Arduino after you connect the controller,
//or call config_gamepad(pins) again after connecting the controller.

int error = 0;
byte type = 0;
byte vibrate = 0;

void setup(){ 
   
Serial.begin(57600);

  
error = ps2x.config_gamepad(13,11,10,12, true, true);   //GamePad(clock, command, attention, data, Pressures?, Rumble?)

if(error == 0){ 
   
   Serial.println("Found Controller, configured successful");
   Serial.println("Try out all the buttons, X will vibrate the controller, faster as you press harder;");
  Serial.println("holding L1 or R1 will print out the analog stick values.");
  Serial.println("Go to www.billporter.info for updates and to report bugs.");
}
   
  else if(error == 1)
   Serial.println("No controller found, check wiring, see readme.txt to enable debug. visit www.billporter.info for troubleshooting tips");
   
  else if(error == 2)
   Serial.println("Controller found but not accepting commands. see readme.txt to enable debug. Visit www.billporter.info for troubleshooting tips");
   
  else if(error == 3)
   Serial.println("Controller refusing to enter Pressures mode, may not support it. ");
      
   type = ps2x.readType();
     switch(type) { 
   
       case 0:
        Serial.println("Unknown Controller type");
       break;
       case 1:
        Serial.println("DualShock Controller Found");
       break;
       case 2:
         Serial.println("GuitarHero Controller Found");
       break;
     }
  
}

void loop(){ 
   
   /* You must Read Gamepad to get new values Read GamePad and set vibration values ps2x.read_gamepad(small motor on/off, larger motor strenght from 0-255) if you don't enable the rumble, use ps2x.read_gamepad(); with no values you should call this at least once a second */
   
if(error == 1)
  return;
  
if(type == 2){ 
   
   
   ps2x.read_gamepad();          //read controller
   
   if(ps2x.ButtonPressed(GREEN_FRET))
     Serial.println("Green Fret Pressed");
   if(ps2x.ButtonPressed(RED_FRET))
     Serial.println("Red Fret Pressed");
   if(ps2x.ButtonPressed(YELLOW_FRET))
     Serial.println("Yellow Fret Pressed");
   if(ps2x.ButtonPressed(BLUE_FRET))
     Serial.println("Blue Fret Pressed");
   if(ps2x.ButtonPressed(ORANGE_FRET))
     Serial.println("Orange Fret Pressed");
     

    if(ps2x.ButtonPressed(STAR_POWER))
     Serial.println("Star Power Command");
   
    if(ps2x.Button(UP_STRUM))          //will be TRUE as long as button is pressed
     Serial.println("Up Strum");
    if(ps2x.Button(DOWN_STRUM))
     Serial.println("DOWN Strum");
  

    if(ps2x.Button(PSB_START))                   //will be TRUE as long as button is pressed
         Serial.println("Start is being held");
    if(ps2x.Button(PSB_SELECT))
         Serial.println("Select is being held");

   
    if(ps2x.Button(ORANGE_FRET)) // print stick value IF TRUE
    { 
   
        Serial.print("Wammy Bar Position:");
        Serial.println(ps2x.Analog(WHAMMY_BAR), DEC);
    }
}

else { 
    //DualShock Controller
  
    ps2x.read_gamepad(false, vibrate);          //read controller and set large motor to spin at 'vibrate' speed
   
    if(ps2x.Button(PSB_START))                   //will be TRUE as long as button is pressed
         Serial.println("Start is being held");
    if(ps2x.Button(PSB_SELECT))
         Serial.println("Select is being held");
         
         
     if(ps2x.Button(PSB_PAD_UP)) { 
            //will be TRUE as long as button is pressed
       Serial.print("Up held this hard: ");
       Serial.println(ps2x.Analog(PSAB_PAD_UP), DEC);
      }
      if(ps2x.Button(PSB_PAD_RIGHT)){ 
   
       Serial.print("Right held this hard: ");
        Serial.println(ps2x.Analog(PSAB_PAD_RIGHT), DEC);
      }
      if(ps2x.Button(PSB_PAD_LEFT)){ 
   
       Serial.print("LEFT held this hard: ");
        Serial.println(ps2x.Analog(PSAB_PAD_LEFT), DEC);
      }
      if(ps2x.Button(PSB_PAD_DOWN)){ 
   
       Serial.print("DOWN held this hard: ");
     Serial.println(ps2x.Analog(PSAB_PAD_DOWN), DEC);
      }   
  
   
      vibrate = ps2x.Analog(PSAB_BLUE);        //this will set the large motor vibrate speed based on
                                              //how hard you press the blue (X) button 
   
    if (ps2x.NewButtonState())               //will be TRUE if any button changes state (on to off, or off to on)
    { 
      
        if(ps2x.Button(PSB_L3))
         Serial.println("L3 pressed");
        if(ps2x.Button(PSB_R3))
         Serial.println("R3 pressed");
        if(ps2x.Button(PSB_L2))
         Serial.println("L2 pressed");
        if(ps2x.Button(PSB_R2))
         Serial.println("R2 pressed");
        if(ps2x.Button(PSB_GREEN))
         Serial.println("Triangle pressed");
         
    }   
         
   
    if(ps2x.ButtonPressed(PSB_RED))             //will be TRUE if button was JUST pressed
         Serial.println("Circle just pressed");
         
    if(ps2x.ButtonReleased(PSB_PINK))             //will be TRUE if button was JUST released
         Serial.println("Square just released");     
   
    if(ps2x.NewButtonState(PSB_BLUE))            //will be TRUE if button was JUST pressed OR released
         Serial.println("X just changed");   
   
   
    if(ps2x.Button(PSB_L1) || ps2x.Button(PSB_R1)) // print stick values if either is TRUE
    { 
   
        Serial.print("Stick Values:");
        Serial.print(ps2x.Analog(PSS_LY), DEC); //Left stick, Y axis. Other options: LX, RY, RX 
        Serial.print(",");
        Serial.print(ps2x.Analog(PSS_LX), DEC);
        Serial.print(",");
        Serial.print(ps2x.Analog(PSS_RY), DEC);
        Serial.print(",");
        Serial.println(ps2x.Analog(PSS_RX), DEC);
    }

}

delay(50);
     
}

注意事项:

  1. PS2手柄需要与接收器配对,按MODE键配对。
  2. PS2手柄配对超时灯会熄灭,按手柄上的START键重新配对
  3. 杜邦线接PS2接收器针脚时如果不好接线可以把插头拔掉直接接入
    如图:在这里插入图片描述

成果展示:

arduino IDE自带串口工具查看串口输出:
手柄检测
按键测试
续集链接-https://blog.csdn.net/qq_30019617/article/details/109444260
续集里重新买了一个ps2手柄和接收器,带插针的。感觉要稳定一些。之前的一直有干扰。不是很灵敏

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