electron 安装_electron修改文件描述

electron 安装_electron修改文件描述1、安装node.js例如:安装在F://node下;2、cmd控制台:F:回车,进入F盘,cdnode回车,进入node文件夹,node-v回车,查看node版本,npm-v回车,查看npm版本,若出现版本号,表示安装成功;3、在cmd控制台,node文件夹下,把npm仓库切换到国内taobao仓库,速度会快很多,命令如下:npminstall-gcnpm–registry=https://registry.npm.taobao.org

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1、安装node.js 例如:安装在 F://node 下;

2、cmd控制台:

F: 

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回车,进入F盘,

cd node

回车,进入node文件夹,

node -v

回车,查看node版本,

npm -v

回车,查看npm版本,若出现版本号,表示安装成功;

3、在cmd控制台,node文件夹下,把npm仓库切换到国内taobao仓库,速度会快很多,命令如下:

  npm install -g cnpm --registry=https://registry.npm.taobao.org

4、在node文件夹下,安装electron,命令如下:

  cnpm install -g electron

5、输入命令:

  electron -v

查看electron版本,若出现版本号,表示安装成功;

6、输入命令:

cnpm install -g electron-packager

打包输出工具;

7、下载并安装electron客户端;

8、新建一个项目文件夹,自命名,例如:test1;

9、在 test1 中创建:pakage.json、index.html、main.js 三个文件;

10、通过拖拽 test1 文件夹到 electron客户端,或者在cmd控制台中使用命令打开文件,

F:\electron1\electron.exe E:\electronCodes\test1

前段为客户端地址,后段为文件地址

附录:pakage.json、index.html、main.js

pakage.json:

{ 
   
  "name"    : "your-app",
  "version" : "0.1.0",
  "main"    : "main.js"
}

index.html:

<!DOCTYPE html>
<html>
  <head>
    <meta charset="UTF-8">
    <title>Hello World!</title>
  </head>
  <body>
    <h1>Hello World!</h1>
    We are using node <script>document.write(process.versions.node)</script>,
    Chrome <script>document.write(process.versions.chrome)</script>,
    and Electron <script>document.write(process.versions.electron)</script>.
  </body>
</html>

main.js:

const electron = require('electron');
// Module to control application life.
const { 
   app} = electron;
// Module to create native browser window.
const { 
   BrowserWindow} = electron;

// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win;

function createWindow() { 
   
  // Create the browser window.
  win = new BrowserWindow({ 
   width: 800, height: 600});

  // and load the index.html of the app.
  win.loadURL(`file://${ 
     __dirname}/index.html`);

  // Open the DevTools.
  win.webContents.openDevTools();

  // Emitted when the window is closed.
  win.on('closed', () => { 
   
    // Dereference the window object, usually you would store windows
    // in an array if your app supports multi windows, this is the time
    // when you should delete the corresponding element.
    win = null;
  });
}

// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);

// Quit when all windows are closed.
app.on('window-all-closed', () => { 
   
  // On OS X it is common for applications and their menu bar
  // to stay active until the user quits explicitly with Cmd + Q
  if (process.platform !== 'darwin') { 
   
    app.quit();
  }
});

app.on('activate', () => { 
   
  // On OS X it's common to re-create a window in the app when the
  // dock icon is clicked and there are no other windows open.
  if (win === null) { 
   
    createWindow();
  }
});

// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
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