搭建nginx rtmp流媒体服务器(超详细)_nginx rtmp 集群

搭建nginx rtmp流媒体服务器(超详细)_nginx rtmp 集群简单的直播搭建流程本微博在借鉴其他大牛之后,觉得应该写一个直播的完整流程,虽然简单,但是会有一个宏观感受:搭建nginx服务器工具:nginx下载地址:https://nginx.org/download/nginx-1.13.6.zipnginx-rtmp-module-master.zip下载地址:https://github.com/arut/nginx-rtmp-mo

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简单的直播搭建流程

本微博在借鉴其他大牛之后,觉得应该写一个直播的完整流程,虽然简单,但是会有一个宏观感受:

使用方法
将两个工具文件解压,然后将这个nginx-rtmp-module-master放到nginx解压文件的一级目录底下

配置文件conf\nginx-win-rtmp.conf的方法
http://blog.csdn.net/fireroll/article/details/51985688
#user nobody;
# multiple workers works !
worker_processes 2;

#error_log  logs/error.log;
#error_log  logs/error.log  notice;
#error_log  logs/error.log  info;

#pid        logs/nginx.pid;

events {
worker_connections 8192;
# max value 32768, nginx recycling connections+registry optimization =
# this.value * 20 = max concurrent connections currently tested with one worker
# C1000K should be possible depending there is enough ram/cpu power
# multi_accept on;
}

rtmp {
server {
listen 1935;
chunk_size 4000;
application live {
live on;
}
}
}

http {
#include /nginx/conf/naxsi_core.rules;
include mime.types;
default_type application/octet-stream;

#log_format  main  '$remote_addr:$remote_port - $remote_user [$time_local] "$request" '
#                  '$status $body_bytes_sent "$http_referer" '
#                  '"$http_user_agent" "$http_x_forwarded_for"';

#access_log  logs/access.log  main;

#     # loadbalancing PHP
#     upstream myLoadBalancer {
#         server 127.0.0.1:9001 weight=1 fail_timeout=5;
#         server 127.0.0.1:9002 weight=1 fail_timeout=5;
#         server 127.0.0.1:9003 weight=1 fail_timeout=5;
#         server 127.0.0.1:9004     weight=1 fail_timeout=5;
#         server 127.0.0.1:9005 weight=1 fail_timeout=5;
#         server 127.0.0.1:9006 weight=1 fail_timeout=5;
#         server 127.0.0.1:9007 weight=1 fail_timeout=5;
#         server 127.0.0.1:9008 weight=1 fail_timeout=5;
#         server 127.0.0.1:9009 weight=1 fail_timeout=5;
#         server 127.0.0.1:9010 weight=1 fail_timeout=5;
#         least_conn;
#     }

sendfile        off;
#tcp_nopush     on;

server_names_hash_bucket_size 128;

## Start: Timeouts ##
client_body_timeout   10;
client_header_timeout 10;
keepalive_timeout     30;
send_timeout          10;
keepalive_requests    10;
## End: Timeouts ##

#gzip  on;

server {
    listen       80;
    server_name  localhost;


    location /stat {
        rtmp_stat all;
        rtmp_stat_stylesheet stat.xsl;
    }
    location /stat.xsl {
        root nginx-rtmp-module/;
    }
    location /control {
        rtmp_control all;
    }

    #charset koi8-r;
    #access_log  logs/host.access.log  main;

    ## Caching Static Files, put before first location
    #location ~* \.(jpg|jpeg|png|gif|ico|css|js)$ {
    #    expires 14d;
    #    add_header Vary Accept-Encoding;
    #}

# For Naxsi remove the single # line for learn mode, or the ## lines for full WAF mode
    location / {
        #include    /nginx/conf/mysite.rules; # see also http block naxsi include line
        ##SecRulesEnabled;
     ##DeniedUrl "/RequestDenied";
     ##CheckRule "$SQL >= 8" BLOCK;
     ##CheckRule "$RFI >= 8" BLOCK;
     ##CheckRule "$TRAVERSAL >= 4" BLOCK;
     ##CheckRule "$XSS >= 8" BLOCK;
        root   html;
        index  index.html index.htm;
    }

# For Naxsi remove the ## lines for full WAF mode, redirect location block used by naxsi
    ##location /RequestDenied {
    ##    return 412;
    ##}

## Lua examples !
#         location /robots.txt {
#           rewrite_by_lua '
#             if ngx.var.http_host ~= "localhost" then
#               return ngx.exec("/robots_disallow.txt");
#             end
#           ';
#         }

    #error_page  404              /404.html;

    # redirect server error pages to the static page /50x.html
    #
    error_page   500 502 503 504  /50x.html;
    location = /50x.html {
        root   html;
    }

    # proxy the PHP scripts to Apache listening on 127.0.0.1:80
    #
    #location ~ \.php$ {
    #    proxy_pass   http://127.0.0.1;
    #}

    # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000
    #
    #location ~ \.php$ {
    #    root           html;
    #    fastcgi_pass   127.0.0.1:9000; # single backend process
    #    fastcgi_pass   myLoadBalancer; # or multiple, see example above
    #    fastcgi_index  index.php;
    #    fastcgi_param  SCRIPT_FILENAME  $document_root$fastcgi_script_name;
    #    include        fastcgi_params;
    #}

    # deny access to .htaccess files, if Apache's document root
    # concurs with nginx's one
    #
    #location ~ /\.ht {
    #    deny  all;
    #}
}

# another virtual host using mix of IP-, name-, and port-based configuration
#
#server {
#    listen       8000;
#    listen       somename:8080;
#    server_name  somename  alias  another.alias;

#    location / {
#        root   html;
#        index  index.html index.htm;
#    }
#}

# HTTPS server
#
#server {
#    listen       443 ssl spdy;
#    server_name  localhost;

#    ssl                  on;
#    ssl_certificate      cert.pem;
#    ssl_certificate_key  cert.key;
#    ssl_session_timeout  5m;
#    ssl_prefer_server_ciphers On;
#    ssl_protocols TLSv1 TLSv1.1 TLSv1.2;
#    ssl_ciphers ECDH+AESGCM:ECDH+AES256:ECDH+AES128:ECDH+3DES:RSA+AESGCM:RSA+AES:RSA+3DES:!aNULL:!eNULL:!MD5:!DSS:!EXP:!ADH:!LOW:!MEDIUM;

#    location / {
#        root   html;
#        index  index.html index.htm;
#    }
#}

}
如果需要支持HLS流:
则修改如下:
rtmp {
server {
listen 1935;
chunk_size 4000;
application hls { #rtmp推流请求路径
live on;
hls on;
hls_path C:\nginx\hls;
hls_fragment 5s;
}
}
}
说明:hls_path 为m3u8,及ts文件存储路径; hls_fragment为每个ts的时长

  • 启动服务器
    进入windows的cmd;
    cd nginx-1.7.11.3-Gryphon
    nginx.exe -c conf\nginx-win-rtmp.conf

  • 验证是否配置成功
    打开浏览器,输入localhost,如果出现
    这里写图片描述
    表示连接成功

  • 使用ffmpeg推流
    使用的资源为mp4,命名为test.mp4(本人处理时,为了方便,将视频文件放到ffmpeg目录底下)
    进入win cmd,cd到ffmpeg目录,如果不是管理员,可使用如下形式:
    (cd +/d +路径)的方式进入,然后输入命令:
    ffmpeg -re -i localFile.mp4 -c copy -f flv rtmp://localhost/live/streamName
    注意:直接推mp4流失败,得先remux成flv(毕竟flv和rtmp都是Adobe公司的,配套使用)
  • 使用ffplay拉流
    ffplay rtmp://localhost/live/streamName

  • 结论
    这样就可以完成一个简单的直播流程了

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