人工智能猴子摘香蕉问题状态过程_人工智能原理猴子吃香蕉问题

人工智能猴子摘香蕉问题状态过程_人工智能原理猴子吃香蕉问题题目:利用一阶谓词逻辑求解猴子摘香蕉问题:房内有一个猴子,一个箱子,天花板上挂了一串香蕉,其位置如图1所示,猴子为了拿到香蕉,它必须把箱子搬到香蕉下面,然后再爬到箱子上。请定义必要的谓词,列出问题的初始化状态(即下图所示状态),目标状态(猴子拿到了香蕉,站在箱子上,箱子位于位置b)。(附加:从初始状态到目标状态的谓词演算过程。)1.定义描述环境状态的谓词。AT(x,w):x在w处,个体域:x?{monkey},w?{a,b,c,box};HOLD(x,t):x手中拿着t,个体域:t?{box,ba

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题目:
利用一阶谓词逻辑求解猴子摘香蕉问题:房内有一个猴子,一个箱子,天花板上挂了一串香蕉,其位置如图1所示,猴子为了拿到香蕉,它必须把箱子搬到香蕉下面,然后再爬到箱子上。请定义必要的谓词,列出问题的初始化状态(即下图所示状态),目标状态(猴子拿到了香蕉,站在箱子上,箱子位于位置b)。(附加:从初始状态到目标状态的谓词演算过程。)
在这里插入图片描述
1.定义描述环境状态的谓词
AT(x,w):x在w处,个体域:x?{monkey},w?{a,b,c,box};
HOLD(x,t):x手中拿着t,个体域:t?{box,banana};
EMPTY(x):x手中是空的;
ON(t,y):t在y处,个体域:y?{b,c,ceiling};
CLEAR(y):y上是空的;
BOX(u):u是箱子,个体域:u?{box};
BANANA(v):v是香蕉,个体域:v?{banana};

2.使用谓词、连结词、量词来表示环境状态
问题的初始状态可表示为:So:AT(monkey,a)?EMPTY(monkey)?ON(box,c)?ON(banana,ceiling)?CLEAR(b)?BOX(box)?
BANANA(banana)
要达到的目标状态为:Sg:
AT(monkey,box)?HOLD(monkey,banana)?ON(box,b)?CLEAR(ceiling)?CLEAR©?
BOX(box)?BANANA(banana)

3.从初始状态到目标状态的转化, 猴子需要完成一系列操作, 定义操作类谓词表示其动作。
WALK(m,n):猴子从m走到n处,个体域:m,n?{a,b,c};
CARRY(s,r):猴子在r处拿到s,个体域:r?{c,ceiling},s?{box,banana};
CLIMB(u,b):猴子在b处爬上u;
这3个操作也可分别用条件和动作来表示。条件直接用谓词公式表示,是为完成相应操作所必须具备的条件;当条件中的事实使其均为真时,则可激活操作规则,于是可执行该规则中的动作部分。动作通过前后状态的变化表示,即通过从动作前删除或增加谓词公式来描述动作后的状态。

WALK(m,n):猴子从m走到n处
条件:AT(monkey,m)
动作:
在这里插入图片描述

CARRY(s,r):猴子在r处拿到s
条件:AT(monkey,r)?EMPTY(monkey)?ON(s,r)?BOX(box)?BANANA(banana)
动作:
在这里插入图片描述

CLIMB(u,b):猴子在b处爬上u
条件:AT(monkey,b)?HOLD(monkey,u)?CLEAR(b)?BOX(box)?BANANA(banana)
动作:
在这里插入图片描述

4.按照行动计划, 一步步进行状态替换, 直至目标状态
AT(monkey,a)?EMPTY(monkey)?ON(box,c)?ON(banana,ceiling)?CLEAR(b)?BOX(box)?
BANANA(banana)
AT(monkey,c)?EMPTY(monkey)?ON(box,c)?ON(banana,ceiling)?CLEAR(b)?BOX(box)?
BANANA(banana)
AT(monkey,c)?HOLD(monkey,box)?ON(banana,ceiling)?CLEAR(b)?CLEAR©?BOX(box)?
BANANA(banana)
AT(monkey,b)?HOLD(monkey,box)?ON(banana,ceiling)?CLEAR(b)?CLEAR©?BOX(box)?
BANANA(banana)
AT(monkey,box)?EMPTY(monkey)?ON(box,b)?ON(banana,ceiling)?CLEAR©?BOX(box)?
BANANA(banana)
AT(monkey,box)?HOLD(monkey,banana)?ON(box,b)?CLEAR(ceiling)?CLEAR©?BOX(box)?
BANANA(banana)(目标得解)
猴子行动的规则序列是:WALK(a,c)→CARRY(c,box)→WALK(c,b)→CLIMB(box,b)→
CARRY(banana,ceiling)

代码

#include <iostream>
#include<string>
using namespace std;
struct State
{ 

int monkey; /*-1:Monkey at A;0: Monkey at B;1:Monkey at C;*/
int box; /*-1:box at A;0:box at B;1:box at C;*/
int banana; /*Banana at B,Banana=0*/
int monbox; /*-1: monkey on the box;1: monkey the box;*/
};
struct State States[150];
string routesave[150];
/*function monkeygoto,it makes the monkey goto the other place*/
void monkeygoto(int b, int i)
{ 

int a;
a = b;
if (a == -1)
{ 

routesave[i] = "Monkey go to A";
States[i + 1] = States[i];
States[i + 1].monkey = -1;
}
else if (a == 0)
{ 

routesave[i] = "Monkey go to B";
States[i + 1] = States[i];
States[i + 1].monkey = 0;
}
else if (a == 1)
{ 

routesave[i] = "Monkey go to C";
States[i + 1] = States[i];
States[i + 1].monkey = 1;
}
else
{ 

printf("parameter is wrong");
}
}
/*end function monkeyygoto*/
/*function movebox,the monkey move the box to the other place*/
void movebox(int a, int i)
{ 

int B;
B = a;
if (B == -1)
{ 

routesave[i] = "monkey move box to A";
States[i + 1] = States[i];
States[i + 1].monkey = -1;
States[i + 1].box = -1;
}
else if (B == 0)
{ 

routesave[i] = "monkey move box to B";
States[i + 1] = States[i];
States[i + 1].monkey = 0;
States[i + 1].box = 0;
}
else if (B == 1)
{ 

routesave[i] = "monkey move box to C";
States[i + 1] = States[i];
States[i + 1].monkey = 1;
States[i + 1].box = 1;
}
else
{ 

printf("parameter is wrong");
}
}
/*end function movebox*/
/*function climbonto,the monkey climb onto the box*/
void climbonto(int i)
{ 

routesave[i] = "Monkey climb onto the box";
States[i + 1] = States[i];
States[i + 1].monbox = 1;
}
/*function climbdown,monkey climb down from the box*/
void climbdown(int i)
{ 

routesave[i] = "Monkey climb down from the box";
States[i + 1] = States[i];
States[i + 1].monbox = -1;
}
/*function reach,if the monkey,box,and banana are at the same place,the monkey reach banana*/
void reach(int i)
{ 

routesave[i] = "Monkey reach the banana";
}
/*output the solution to the problem*/
void showSolution(int i)
{ 

int c;
cout<<"Result to problem:"<<endl;
for (c = 0; c < i + 1; c++)
{ 

cout<<"Step"<< c + 1<<":" <<routesave[c]<<endl;
}
cout<<endl;
}
/*perform next step*/
void nextStep(int i)
{ 

int c;
int j;
if (i >= 150)
{ 

cout << "steplength reached 150,have problem " << endl;
return;
}
for (c = 0; c < i; c++) /*if the current state is same to previous,retrospect*/
{ 

if (States[c].monkey == States[i].monkey&&States[c].box == States[i].box&&States[c].banana == States[i].banana&&States[c].monbox == States[i].monbox)
{ 

return;
}
}
if (States[i].monbox == 1 && States[i].monkey == States[0].banana && States[i].banana == States[0].banana && States[i].box == States[0].banana)
{ 

showSolution(i);
cout << "Press any key to continue " << endl;
//getchar();/*to save screen for user,press any key to continue*/
return;
}
j = i + 1;
if (States[i].box == States[i].monkey&&States[i].box == States[i].banana)
{ 

if (States[i].monbox == -1)
{ 

climbonto(i);
reach(i + 1);
nextStep(j);
}
else
{ 

reach(i + 1);
nextStep(j);
}
}
else if (States[i].box == States[i].monkey&&States[i].box != States[i].banana)
{ 

if (States[i].monbox == -1)
{ 

movebox(States[i].banana, i);
nextStep(j);
}
else
{ 

climbdown(i);
nextStep(j);
}
}
else if (States[i].box != States[i].monkey&&States[i].box == States[i].banana)
{ 

monkeygoto(States[i].box, i);
nextStep(j);
}
else if (States[i].box != States[i].monkey&&States[i].box != States[i].banana)
{ 

monkeygoto(States[i].box, i);
nextStep(j);
}
}
int main()
{ 

cout << "初始位置:" << endl;
cout << "monkey(-1 or 0 or 1):";
cin>>States[0].monkey;
cout << "box(-1 or 0 or 1):";
cin >> States[0].box;
cout << "banana(-1 or 0 or 1):";
cin>>States[0].banana;
cout << "monbox(-1 or 1):";
cin>>States[0].monbox;
nextStep(0);
}
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