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packageutil.hash;/*** The MurmurHash3 algorithm was created by Austin Appleby and placed in the public domain.
* This java port was authored by Yonik Seeley and also placed into the public domain.
* The author hereby disclaims copyright to this source code.
*
* This produces exactly the same hash values as the final C++
* version of MurmurHash3 and is thus suitable for producing the same hash values across
* platforms.
*
* The 32 bit x86 version of this hash should be the fastest variant for relatively short keys like ids.
* murmurhash3_x64_128 is a good choice for longer strings or if you need more than 32 bits of hash.
*
* Note – The x86 and x64 versions do _not_ produce the same results, as the
* algorithms are optimized for their respective platforms.
*
* Seehttp://github.com/yonik/java_utilfor future updates to this file.*/
public final classMurmurHash3 {/**128 bits of state*/
public static final classLongPair {public longval1;public longval2;
}public static final int fmix32(inth) {
h^= h >>> 16;
h*= 0x85ebca6b;
h^= h >>> 13;
h*= 0xc2b2ae35;
h^= h >>> 16;returnh;
}public static final long fmix64(longk) {
k^= k >>> 33;
k*= 0xff51afd7ed558ccdL;
k^= k >>> 33;
k*= 0xc4ceb9fe1a85ec53L;
k^= k >>> 33;returnk;
}/**Gets a long from a byte buffer in little endian byte order.*/
public static final long getLongLittleEndian(byte[] buf, intoffset) {return ((long)buf[offset+7] << 56) //no mask needed
| ((buf[offset+6] & 0xffL) << 48)| ((buf[offset+5] & 0xffL) << 40)| ((buf[offset+4] & 0xffL) << 32)| ((buf[offset+3] & 0xffL) << 24)| ((buf[offset+2] & 0xffL) << 16)| ((buf[offset+1] & 0xffL) << 8)| ((buf[offset ] & 0xffL)); //no shift needed
}/**Returns the MurmurHash3_x86_32 hash.*/
public static int murmurhash3_x86_32(byte[] data, int offset, int len, intseed) {final int c1 = 0xcc9e2d51;final int c2 = 0x1b873593;int h1 =seed;int roundedEnd = offset + (len & 0xfffffffc); //round down to 4 byte block
for (int i=offset; i
int k1 = (data[i] & 0xff) | ((data[i+1] & 0xff) << 8) | ((data[i+2] & 0xff) << 16) | (data[i+3] << 24);
k1*=c1;
k1= (k1 << 15) | (k1 >>> 17); //ROTL32(k1,15);
k1 *=c2;
h1^=k1;
h1= (h1 << 13) | (h1 >>> 19); //ROTL32(h1,13);
h1 = h1*5+0xe6546b64;
}//tail
int k1 = 0;switch(len & 0x03) {case 3:
k1= (data[roundedEnd + 2] & 0xff) << 16;//fallthrough
case 2:
k1|= (data[roundedEnd + 1] & 0xff) << 8;//fallthrough
case 1:
k1|= (data[roundedEnd] & 0xff);
k1*=c1;
k1= (k1 << 15) | (k1 >>> 17); //ROTL32(k1,15);
k1 *=c2;
h1^=k1;
}//finalization
h1 ^=len;//fmix(h1);
h1 ^= h1 >>> 16;
h1*= 0x85ebca6b;
h1^= h1 >>> 13;
h1*= 0xc2b2ae35;
h1^= h1 >>> 16;returnh1;
}/**Returns the MurmurHash3_x86_32 hash of the UTF-8 bytes of the String without actually encoding
* the string to a temporary buffer. This is more than 2x faster than hashing the result
* of String.getBytes().*/
public static int murmurhash3_x86_32(CharSequence data, int offset, int len, intseed) {final int c1 = 0xcc9e2d51;final int c2 = 0x1b873593;int h1 =seed;int pos =offset;int end = offset +len;int k1 = 0;int k2 = 0;int shift = 0;int bits = 0;int nBytes = 0; //length in UTF8 bytes
while (pos
k2=code;
bits= 8;/***
// optimized ascii implementation (currently slower!!! code size?)
if (shift == 24) {
k1 = k1 | (code << 24);
k1 *= c1;
k1 = (k1 << 15) | (k1 >>> 17); // ROTL32(k1,15);
k1 *= c2;
h1 ^= k1;
h1 = (h1 << 13) | (h1 >>> 19); // ROTL32(h1,13);
h1 = h1*5+0xe6546b64;
shift = 0;
nBytes += 4;
k1 = 0;
} else {
k1 |= code << shift;
shift += 8;
}
continue;
***/}else if (code < 0x800) {
k2= (0xC0 | (code >> 6))| ((0x80 | (code & 0x3F)) << 8);
bits= 16;
}else if (code < 0xD800 || code > 0xDFFF || pos>=end) {//we check for pos>=end to encode an unpaired surrogate as 3 bytes.
k2 = (0xE0 | (code >> 12))| ((0x80 | ((code >> 6) & 0x3F)) << 8)| ((0x80 | (code & 0x3F)) << 16);
bits= 24;
}else{//surrogate pair//int utf32 = pos < end ? (int) data.charAt(pos++) : 0;
int utf32 = (int) data.charAt(pos++);
utf32= ((code – 0xD7C0) << 10) + (utf32 & 0x3FF);
k2= (0xff & (0xF0 | (utf32 >> 18)))| ((0x80 | ((utf32 >> 12) & 0x3F))) << 8
| ((0x80 | ((utf32 >> 6) & 0x3F))) << 16
| (0x80 | (utf32 & 0x3F)) << 24;
bits= 32;
}
k1|= k2 <
shift+=bits;if (shift >= 32) {//mix after we have a complete word
k1*=c1;
k1= (k1 << 15) | (k1 >>> 17); //ROTL32(k1,15);
k1 *=c2;
h1^=k1;
h1= (h1 << 13) | (h1 >>> 19); //ROTL32(h1,13);
h1 = h1*5+0xe6546b64;
shift-= 32;//unfortunately, java won‘t let you shift 32 bits off, so we need to check for 0
if (shift != 0) {
k1= k2 >>> (bits-shift); //bits used == bits – newshift
} else{
k1= 0;
}
nBytes+= 4;
}
}//inner//handle tail
if (shift > 0) {
nBytes+= shift >> 3;
k1*=c1;
k1= (k1 << 15) | (k1 >>> 17); //ROTL32(k1,15);
k1 *=c2;
h1^=k1;
}//finalization
h1 ^=nBytes;//fmix(h1);
h1 ^= h1 >>> 16;
h1*= 0x85ebca6b;
h1^= h1 >>> 13;
h1*= 0xc2b2ae35;
h1^= h1 >>> 16;returnh1;
}/**Returns the MurmurHash3_x64_128 hash, placing the result in “out”.*/
public static void murmurhash3_x64_128(byte[] key, int offset, int len, intseed, LongPair out) {//The original algorithm does have a 32 bit unsigned seed.//We have to mask to match the behavior of the unsigned types and prevent sign extension.
long h1 = seed & 0x00000000FFFFFFFFL;long h2 = seed & 0x00000000FFFFFFFFL;final long c1 = 0x87c37b91114253d5L;final long c2 = 0x4cf5ad432745937fL;int roundedEnd = offset + (len & 0xFFFFFFF0); //round down to 16 byte block
for (int i=offset; i
k1*= c1; k1 = Long.rotateLeft(k1,31); k1 *= c2; h1 ^=k1;
h1= Long.rotateLeft(h1,27); h1 += h2; h1 = h1*5+0x52dce729;
k2*= c2; k2 = Long.rotateLeft(k2,33); k2 *= c1; h2 ^=k2;
h2= Long.rotateLeft(h2,31); h2 += h1; h2 = h2*5+0x38495ab5;
}long k1 = 0;long k2 = 0;switch (len & 15) {case 15: k2 = (key[roundedEnd+14] & 0xffL) << 48;case 14: k2 |= (key[roundedEnd+13] & 0xffL) << 40;case 13: k2 |= (key[roundedEnd+12] & 0xffL) << 32;case 12: k2 |= (key[roundedEnd+11] & 0xffL) << 24;case 11: k2 |= (key[roundedEnd+10] & 0xffL) << 16;case 10: k2 |= (key[roundedEnd+ 9] & 0xffL) << 8;case 9: k2 |= (key[roundedEnd+ 8] & 0xffL);
k2*= c2; k2 = Long.rotateLeft(k2, 33); k2 *= c1; h2 ^=k2;case 8: k1 = ((long)key[roundedEnd+7]) << 56;case 7: k1 |= (key[roundedEnd+6] & 0xffL) << 48;case 6: k1 |= (key[roundedEnd+5] & 0xffL) << 40;case 5: k1 |= (key[roundedEnd+4] & 0xffL) << 32;case 4: k1 |= (key[roundedEnd+3] & 0xffL) << 24;case 3: k1 |= (key[roundedEnd+2] & 0xffL) << 16;case 2: k1 |= (key[roundedEnd+1] & 0xffL) << 8;case 1: k1 |= (key[roundedEnd ] & 0xffL);
k1*= c1; k1 = Long.rotateLeft(k1,31); k1 *= c2; h1 ^=k1;
}//———-//finalization
h1^= len; h2 ^=len;
h1+=h2;
h2+=h1;
h1=fmix64(h1);
h2=fmix64(h2);
h1+=h2;
h2+=h1;
out.val1=h1;
out.val2=h2;
}
}
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