生成条形码_条形码在线生成器

生成条形码_条形码在线生成器1usingSystem;2usingSystem.Collections.Generic;3usingSystem.Linq;4usingSystem.Web;5using

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生成条形码_条形码在线生成器
生成条形码_条形码在线生成器

  1 using System;
  2 using System.Collections.Generic;
  3 using System.Linq;
  4 using System.Web;
  5 using System.Text;
  6 using System.Drawing;
  7 using System.Text.RegularExpressions;
  8 using System.Collections;
  9 
 10 /// <summary>
 11 ///BarCode 的摘要说明
 12 /// </summary>
 13 
 14 public class BarCodeHelper
 15 {
 16     public static string get39(string s, int width, int height)
 17     {
 18         Hashtable ht = new Hashtable();
 19 
 20         #region 39码 12位
 21         ht.Add('A', "110101001011");
 22         ht.Add('B', "101101001011");
 23         ht.Add('C', "110110100101");
 24         ht.Add('D', "101011001011");
 25         ht.Add('E', "110101100101");
 26         ht.Add('F', "101101100101");
 27         ht.Add('G', "101010011011");
 28         ht.Add('H', "110101001101");
 29         ht.Add('I', "101101001101");
 30         ht.Add('J', "101011001101");
 31         ht.Add('K', "110101010011");
 32         ht.Add('L', "101101010011");
 33         ht.Add('M', "110110101001");
 34         ht.Add('N', "101011010011");
 35         ht.Add('O', "110101101001");
 36         ht.Add('P', "101101101001");
 37         ht.Add('Q', "101010110011");
 38         ht.Add('R', "110101011001");
 39         ht.Add('S', "101101011001");
 40         ht.Add('T', "101011011001");
 41         ht.Add('U', "110010101011");
 42         ht.Add('V', "100110101011");
 43         ht.Add('W', "110011010101");
 44         ht.Add('X', "100101101011");
 45         ht.Add('Y', "110010110101");
 46         ht.Add('Z', "100110110101");
 47         ht.Add('0', "101001101101");
 48         ht.Add('1', "110100101011");
 49         ht.Add('2', "101100101011");
 50         ht.Add('3', "110110010101");
 51         ht.Add('4', "101001101011");
 52         ht.Add('5', "110100110101");
 53         ht.Add('6', "101100110101");
 54         ht.Add('7', "101001011011");
 55         ht.Add('8', "110100101101");
 56         ht.Add('9', "101100101101");
 57         ht.Add('+', "100101001001");
 58         ht.Add('-', "100101011011");
 59         ht.Add('*', "100101101101");
 60         ht.Add('/', "100100101001");
 61         ht.Add('%', "101001001001");
 62         ht.Add('$', "100100100101");
 63         ht.Add('.', "110010101101");
 64         ht.Add(' ', "100110101101");
 65         #endregion
 66         #region 39码 9位
 67         #endregion
 68 
 69         s = s.ToUpper();
 70 
 71         string result_bin = "";//二进制串
 72 
 73         try
 74         {
 75             foreach (char ch in s)
 76             {
 77                 result_bin += ht[ch].ToString();
 78                 result_bin += "0";//间隔,与一个单位的线条宽度相等
 79             }
 80         }
 81         catch { return "存在不允许的字符!"; }
 82 
 83         string result_html = "";//HTML代码
 84         string color = "";//颜色
 85         foreach (char c in result_bin)
 86         {
 87             color = c == '0' ? "#FFFFFF" : "#000000";
 88             result_html += "<div style=\"width:" + width + "px;height:" + height + "px;float:left;background:" + color + ";\"></div>";
 89         }
 90         result_html += "<div style=\"clear:both\"></div>";
 91 
 92         int len = ht['*'].ToString().Length;
 93         foreach (char c in s)
 94         {
 95             result_html += "<div style=\"width:" + (width * (len + 1)) + "px;float:left;color:#000000;text-align:center;\">" + c + "</div>";
 96         }
 97         result_html += "<div style=\"clear:both\"></div>";
 98 
 99         return "<div style=\"background:#FFFFFF;padding:5px;font-size:" + (width * 10) + "px;font-family:'楷体';\">" + result_html + "</div>";
100     }
101     public static string getEAN13(string s, int width, int height)
102     {
103         int checkcode_input = -1;//输入的校验码
104         if (!Regex.IsMatch(s, @"^\d{12}$"))
105         {
106             if (!Regex.IsMatch(s, @"^\d{13}$"))
107             {
108                 return "存在不允许的字符!";
109             }
110             else
111             {
112                 checkcode_input = int.Parse(s[12].ToString());
113                 s = s.Substring(0, 12);
114             }
115         }
116 
117         int sum_even = 0;//偶数位之和
118         int sum_odd = 0;//奇数位之和
119 
120         for (int i = 0; i < 12; i++)
121         {
122             if (i % 2 == 0)
123             {
124                 sum_odd += int.Parse(s[i].ToString());
125             }
126             else
127             {
128                 sum_even += int.Parse(s[i].ToString());
129             }
130         }
131 
132         int checkcode = (10 - (sum_even * 3 + sum_odd) % 10) % 10;//校验码
133 
134         if (checkcode_input > 0 && checkcode_input != checkcode)
135         {
136             return "输入的校验码错误!";
137         }
138 
139         s += checkcode;//变成13位
140 
141         // 000000000101左侧42个01010右侧35个校验7个101000000000
142         // 6        101左侧6位 01010右侧5位 校验1位101000000000
143 
144         string result_bin = "";//二进制串
145         result_bin += "000000000101";
146 
147         string type = ean13type(s[0]);
148         for (int i = 1; i < 7; i++)
149         {
150             result_bin += ean13(s[i], type[i - 1]);
151         }
152         result_bin += "01010";
153         for (int i = 7; i < 13; i++)
154         {
155             result_bin += ean13(s[i], 'C');
156         }
157         result_bin += "101000000000";
158 
159         string result_html = "";//HTML代码
160         string color = "";//颜色
161         int height_bottom = width * 5;
162         foreach (char c in result_bin)
163         {
164             color = c == '0' ? "#FFFFFF" : "#000000";
165             result_html += "<div style=\"width:" + width + "px;height:" + height + "px;float:left;background:" + color + ";\"></div>";
166         }
167         result_html += "<div style=\"clear:both\"></div>";
168 
169         result_html += "<div style=\"float:left;color:#000000;width:" + (width * 9) + "px;text-align:center;\">" + s[0] + "</div>";
170         result_html += "<div style=\"float:left;width:" + width + "px;height:" + height_bottom + "px;background:#000000;\"></div>";
171         result_html += "<div style=\"float:left;width:" + width + "px;height:" + height_bottom + "px;background:#FFFFFF;\"></div>";
172         result_html += "<div style=\"float:left;width:" + width + "px;height:" + height_bottom + "px;background:#000000;\"></div>";
173         for (int i = 1; i < 7; i++)
174         {
175             result_html += "<div style=\"float:left;width:" + (width * 7) + "px;color:#000000;text-align:center;\">" + s[i] + "</div>";
176         }
177         result_html += "<div style=\"float:left;width:" + width + "px;height:" + height_bottom + "px;background:#FFFFFF;\"></div>";
178         result_html += "<div style=\"float:left;width:" + width + "px;height:" + height_bottom + "px;background:#000000;\"></div>";
179         result_html += "<div style=\"float:left;width:" + width + "px;height:" + height_bottom + "px;background:#FFFFFF;\"></div>";
180         result_html += "<div style=\"float:left;width:" + width + "px;height:" + height_bottom + "px;background:#000000;\"></div>";
181         result_html += "<div style=\"float:left;width:" + width + "px;height:" + height_bottom + "px;background:#FFFFFF;\"></div>";
182         for (int i = 7; i < 13; i++)
183         {
184             result_html += "<div style=\"float:left;width:" + (width * 7) + "px;color:#000000;text-align:center;\">" + s[i] + "</div>";
185         }
186         result_html += "<div style=\"float:left;width:" + width + "px;height:" + height_bottom + "px;background:#000000;\"></div>";
187         result_html += "<div style=\"float:left;width:" + width + "px;height:" + height_bottom + "px;background:#FFFFFF;\"></div>";
188         result_html += "<div style=\"float:left;width:" + width + "px;height:" + height_bottom + "px;background:#000000;\"></div>";
189         result_html += "<div style=\"float:left;color:#000000;width:" + (width * 9) + "px;\"></div>";
190         result_html += "<div style=\"clear:both\"></div>";
191 
192         return "<div style=\"background:#FFFFFF;padding:0px;font-size:" + (width * 10) + "px;font-family:'楷体';\">" + result_html + "</div>";
193     }
194     private static string ean13(char c, char type)
195     {
196         switch (type)
197         {
198             case 'A':
199                 {
200                     switch (c)
201                     {
202                         case '0': return "0001101";
203                         case '1': return "0011001";
204                         case '2': return "0010011";
205                         case '3': return "0111101";//011101
206                         case '4': return "0100011";
207                         case '5': return "0110001";
208                         case '6': return "0101111";
209                         case '7': return "0111011";
210                         case '8': return "0110111";
211                         case '9': return "0001011";
212                         default: return "Error!";
213                     }
214                 }
215             case 'B':
216                 {
217                     switch (c)
218                     {
219                         case '0': return "0100111";
220                         case '1': return "0110011";
221                         case '2': return "0011011";
222                         case '3': return "0100001";
223                         case '4': return "0011101";
224                         case '5': return "0111001";
225                         case '6': return "0000101";//000101
226                         case '7': return "0010001";
227                         case '8': return "0001001";
228                         case '9': return "0010111";
229                         default: return "Error!";
230                     }
231                 }
232             case 'C':
233                 {
234                     switch (c)
235                     {
236                         case '0': return "1110010";
237                         case '1': return "1100110";
238                         case '2': return "1101100";
239                         case '3': return "1000010";
240                         case '4': return "1011100";
241                         case '5': return "1001110";
242                         case '6': return "1010000";
243                         case '7': return "1000100";
244                         case '8': return "1001000";
245                         case '9': return "1110100";
246                         default: return "Error!";
247                     }
248                 }
249             default: return "Error!";
250         }
251     }
252     private static string ean13type(char c)
253     {
254         switch (c)
255         {
256             case '0': return "AAAAAA";
257             case '1': return "AABABB";
258             case '2': return "AABBAB";
259             case '3': return "AABBBA";
260             case '4': return "ABAABB";
261             case '5': return "ABBAAB";
262             case '6': return "ABBBAA";//中国
263             case '7': return "ABABAB";
264             case '8': return "ABABBA";
265             case '9': return "ABBABA";
266             default: return "Error!";
267         }
268     }
269 
270     #region Code patterns
271 
272     // in principle these rows should each have 6 elements
273     // however, the last one -- STOP -- has 7. The cost of the
274     // extra integers is trivial, and this lets the code flow
275     // much more elegantly
276     private static readonly int[,] cPatterns = 
277                      {
278                         {2,1,2,2,2,2,0,0},  // 0
279                         {2,2,2,1,2,2,0,0},  // 1
280                         {2,2,2,2,2,1,0,0},  // 2
281                         {1,2,1,2,2,3,0,0},  // 3
282                         {1,2,1,3,2,2,0,0},  // 4
283                         {1,3,1,2,2,2,0,0},  // 5
284                         {1,2,2,2,1,3,0,0},  // 6
285                         {1,2,2,3,1,2,0,0},  // 7
286                         {1,3,2,2,1,2,0,0},  // 8
287                         {2,2,1,2,1,3,0,0},  // 9
288                         {2,2,1,3,1,2,0,0},  // 10
289                         {2,3,1,2,1,2,0,0},  // 11
290                         {1,1,2,2,3,2,0,0},  // 12
291                         {1,2,2,1,3,2,0,0},  // 13
292                         {1,2,2,2,3,1,0,0},  // 14
293                         {1,1,3,2,2,2,0,0},  // 15
294                         {1,2,3,1,2,2,0,0},  // 16
295                         {1,2,3,2,2,1,0,0},  // 17
296                         {2,2,3,2,1,1,0,0},  // 18
297                         {2,2,1,1,3,2,0,0},  // 19
298                         {2,2,1,2,3,1,0,0},  // 20
299                         {2,1,3,2,1,2,0,0},  // 21
300                         {2,2,3,1,1,2,0,0},  // 22
301                         {3,1,2,1,3,1,0,0},  // 23
302                         {3,1,1,2,2,2,0,0},  // 24
303                         {3,2,1,1,2,2,0,0},  // 25
304                         {3,2,1,2,2,1,0,0},  // 26
305                         {3,1,2,2,1,2,0,0},  // 27
306                         {3,2,2,1,1,2,0,0},  // 28
307                         {3,2,2,2,1,1,0,0},  // 29
308                         {2,1,2,1,2,3,0,0},  // 30
309                         {2,1,2,3,2,1,0,0},  // 31
310                         {2,3,2,1,2,1,0,0},  // 32
311                         {1,1,1,3,2,3,0,0},  // 33
312                         {1,3,1,1,2,3,0,0},  // 34
313                         {1,3,1,3,2,1,0,0},  // 35
314                         {1,1,2,3,1,3,0,0},  // 36
315                         {1,3,2,1,1,3,0,0},  // 37
316                         {1,3,2,3,1,1,0,0},  // 38
317                         {2,1,1,3,1,3,0,0},  // 39
318                         {2,3,1,1,1,3,0,0},  // 40
319                         {2,3,1,3,1,1,0,0},  // 41
320                         {1,1,2,1,3,3,0,0},  // 42
321                         {1,1,2,3,3,1,0,0},  // 43
322                         {1,3,2,1,3,1,0,0},  // 44
323                         {1,1,3,1,2,3,0,0},  // 45
324                         {1,1,3,3,2,1,0,0},  // 46
325                         {1,3,3,1,2,1,0,0},  // 47
326                         {3,1,3,1,2,1,0,0},  // 48
327                         {2,1,1,3,3,1,0,0},  // 49
328                         {2,3,1,1,3,1,0,0},  // 50
329                         {2,1,3,1,1,3,0,0},  // 51
330                         {2,1,3,3,1,1,0,0},  // 52
331                         {2,1,3,1,3,1,0,0},  // 53
332                         {3,1,1,1,2,3,0,0},  // 54
333                         {3,1,1,3,2,1,0,0},  // 55
334                         {3,3,1,1,2,1,0,0},  // 56
335                         {3,1,2,1,1,3,0,0},  // 57
336                         {3,1,2,3,1,1,0,0},  // 58
337                         {3,3,2,1,1,1,0,0},  // 59
338                         {3,1,4,1,1,1,0,0},  // 60
339                         {2,2,1,4,1,1,0,0},  // 61
340                         {4,3,1,1,1,1,0,0},  // 62
341                         {1,1,1,2,2,4,0,0},  // 63
342                         {1,1,1,4,2,2,0,0},  // 64
343                         {1,2,1,1,2,4,0,0},  // 65
344                         {1,2,1,4,2,1,0,0},  // 66
345                         {1,4,1,1,2,2,0,0},  // 67
346                         {1,4,1,2,2,1,0,0},  // 68
347                         {1,1,2,2,1,4,0,0},  // 69
348                         {1,1,2,4,1,2,0,0},  // 70
349                         {1,2,2,1,1,4,0,0},  // 71
350                         {1,2,2,4,1,1,0,0},  // 72
351                         {1,4,2,1,1,2,0,0},  // 73
352                         {1,4,2,2,1,1,0,0},  // 74
353                         {2,4,1,2,1,1,0,0},  // 75
354                         {2,2,1,1,1,4,0,0},  // 76
355                         {4,1,3,1,1,1,0,0},  // 77
356                         {2,4,1,1,1,2,0,0},  // 78
357                         {1,3,4,1,1,1,0,0},  // 79
358                         {1,1,1,2,4,2,0,0},  // 80
359                         {1,2,1,1,4,2,0,0},  // 81
360                         {1,2,1,2,4,1,0,0},  // 82
361                         {1,1,4,2,1,2,0,0},  // 83
362                         {1,2,4,1,1,2,0,0},  // 84
363                         {1,2,4,2,1,1,0,0},  // 85
364                         {4,1,1,2,1,2,0,0},  // 86
365                         {4,2,1,1,1,2,0,0},  // 87
366                         {4,2,1,2,1,1,0,0},  // 88
367                         {2,1,2,1,4,1,0,0},  // 89
368                         {2,1,4,1,2,1,0,0},  // 90
369                         {4,1,2,1,2,1,0,0},  // 91
370                         {1,1,1,1,4,3,0,0},  // 92
371                         {1,1,1,3,4,1,0,0},  // 93
372                         {1,3,1,1,4,1,0,0},  // 94
373                         {1,1,4,1,1,3,0,0},  // 95
374                         {1,1,4,3,1,1,0,0},  // 96
375                         {4,1,1,1,1,3,0,0},  // 97
376                         {4,1,1,3,1,1,0,0},  // 98
377                         {1,1,3,1,4,1,0,0},  // 99
378                         {1,1,4,1,3,1,0,0},  // 100
379                         {3,1,1,1,4,1,0,0},  // 101
380                         {4,1,1,1,3,1,0,0},  // 102
381                         {2,1,1,4,1,2,0,0},  // 103
382                         {2,1,1,2,1,4,0,0},  // 104
383                         {2,1,1,2,3,2,0,0},  // 105
384                         {2,3,3,1,1,1,2,0}   // 106
385                      };
386 
387     #endregion Code patterns
388 
389     #region 128条形码
390 
391     private const int cQuietWidth = 10;
392 
393     /// <summary>
394     /// Make an image of a Code128 barcode for a given string
395     /// </summary>
396     /// <param name="InputData">Message to be encoded</param>
397     /// <param name="BarWeight">Base thickness for bar width (1 or 2 works well)</param>
398     /// <param name="AddQuietZone">Add required horiz margins (use if output is tight)</param>
399     /// <returns>An Image of the Code128 barcode representing the message</returns>
400     public static Image MakeBarcodeImage(string InputData, int BarWeight, bool AddQuietZone)
401     {
402         // get the Code128 codes to represent the message
403         Code128Content content = new Code128Content(InputData);
404         int[] codes = content.Codes;
405 
406         int width, height;
407         width = ((codes.Length - 3) * 11 + 35) * BarWeight;
408         height = Convert.ToInt32(System.Math.Ceiling(Convert.ToSingle(width) * .15F));
409 
410         if (AddQuietZone)
411         {
412             width += 20;  // on both sides
413         }
414         //draw the codetext bottom
415         height += 30;
416         // get surface to draw on
417         Image myimg = new System.Drawing.Bitmap(width, height);
418         using (Graphics gr = Graphics.FromImage(myimg))
419         {
420 
421             // set to white so we don't have to fill the spaces with white
422             gr.FillRectangle(System.Drawing.Brushes.White, 0, 0, width, height);
423 
424             // skip quiet zone
425             int cursor = AddQuietZone ? 10 : 0;
426 
427             for (int codeidx = 0; codeidx < codes.Length; codeidx++)
428             {
429                 int code = codes[codeidx];
430 
431                 // take the bars two at a time: a black and a white
432                 for (int bar = 0; bar < 8; bar += 2)
433                 {
434                     int barwidth = cPatterns[code, bar] * BarWeight;
435                     int spcwidth = cPatterns[code, bar + 1] * BarWeight;
436 
437                     // if width is zero, don't try to draw it
438                     if (barwidth > 0)
439                     {
440                         gr.FillRectangle(System.Drawing.Brushes.Black, cursor, 5, barwidth, height - 20);
441                     }
442 
443                     // note that we never need to draw the space, since we 
444                     // initialized the graphics to all white
445 
446                     // advance cursor beyond this pair
447                     cursor += (barwidth + spcwidth);
448                 }
449             }
450             gr.DrawString(InputData, new Font("Arial", 9), Brushes.Black, new PointF(10, height - 15));
451         }
452         return myimg;
453 
454     }
455 
456     #endregion
457 }
458 
459 #region Code128Content
460 
461 public enum CodeSet
462 {
463     CodeA
464     , CodeB
465     // ,CodeC   // not supported
466 }
467 
468 /// <summary>
469 /// Represent the set of code values to be output into barcode form
470 /// </summary>
471 public class Code128Content
472 {
473     private int[] mCodeList;
474 
475     /// <summary>
476     /// Create content based on a string of ASCII data
477     /// </summary>
478     /// <param name="AsciiData">the string that should be represented</param>
479     public Code128Content(string AsciiData)
480     {
481         mCodeList = StringToCode128(AsciiData);
482     }
483 
484     /// <summary>
485     /// Provides the Code128 code values representing the object's string
486     /// </summary>
487     public int[] Codes
488     {
489         get
490         {
491             return mCodeList;
492         }
493     }
494 
495     /// <summary>
496     /// Transform the string into integers representing the Code128 codes
497     /// necessary to represent it
498     /// </summary>
499     /// <param name="AsciiData">String to be encoded</param>
500     /// <returns>Code128 representation</returns>
501     private int[] StringToCode128(string AsciiData)
502     {
503         // turn the string into ascii byte data
504         byte[] asciiBytes = Encoding.ASCII.GetBytes(AsciiData);
505 
506         // decide which codeset to start with
507         Code128Code.CodeSetAllowed csa1 = asciiBytes.Length > 0 ? Code128Code.CodesetAllowedForChar(asciiBytes[0]) : Code128Code.CodeSetAllowed.CodeAorB;
508         Code128Code.CodeSetAllowed csa2 = asciiBytes.Length > 0 ? Code128Code.CodesetAllowedForChar(asciiBytes[1]) : Code128Code.CodeSetAllowed.CodeAorB;
509         CodeSet currcs = GetBestStartSet(csa1, csa2);
510 
511         // set up the beginning of the barcode
512         System.Collections.ArrayList codes = new System.Collections.ArrayList(asciiBytes.Length + 3); // assume no codeset changes, account for start, checksum, and stop
513         codes.Add(Code128Code.StartCodeForCodeSet(currcs));
514 
515         // add the codes for each character in the string
516         for (int i = 0; i < asciiBytes.Length; i++)
517         {
518             int thischar = asciiBytes[i];
519             int nextchar = asciiBytes.Length > (i + 1) ? asciiBytes[i + 1] : -1;
520 
521             codes.AddRange(Code128Code.CodesForChar(thischar, nextchar, ref currcs));
522         }
523 
524         // calculate the check digit
525         int checksum = (int)(codes[0]);
526         for (int i = 1; i < codes.Count; i++)
527         {
528             checksum += i * (int)(codes[i]);
529         }
530         codes.Add(checksum % 103);
531 
532         codes.Add(Code128Code.StopCode());
533 
534         int[] result = codes.ToArray(typeof(int)) as int[];
535         return result;
536     }
537 
538     /// <summary>
539     /// Determines the best starting code set based on the the first two 
540     /// characters of the string to be encoded
541     /// </summary>
542     /// <param name="csa1">First character of input string</param>
543     /// <param name="csa2">Second character of input string</param>
544     /// <returns>The codeset determined to be best to start with</returns>
545     private CodeSet GetBestStartSet(Code128Code.CodeSetAllowed csa1, Code128Code.CodeSetAllowed csa2)
546     {
547         int vote = 0;
548 
549         vote += (csa1 == Code128Code.CodeSetAllowed.CodeA) ? 1 : 0;
550         vote += (csa1 == Code128Code.CodeSetAllowed.CodeB) ? -1 : 0;
551         vote += (csa2 == Code128Code.CodeSetAllowed.CodeA) ? 1 : 0;
552         vote += (csa2 == Code128Code.CodeSetAllowed.CodeB) ? -1 : 0;
553 
554         return (vote > 0) ? CodeSet.CodeA : CodeSet.CodeB;   // ties go to codeB due to my own prejudices
555     }
556 }
557 
558 /// <summary>
559 /// Static tools for determining codes for individual characters in the content
560 /// </summary>
561 public static class Code128Code
562 {
563     #region Constants
564 
565     private const int cSHIFT = 98;
566     private const int cCODEA = 101;
567     private const int cCODEB = 100;
568 
569     private const int cSTARTA = 103;
570     private const int cSTARTB = 104;
571     private const int cSTOP = 106;
572 
573     #endregion
574 
575     /// <summary>
576     /// Get the Code128 code value(s) to represent an ASCII character, with 
577     /// optional look-ahead for length optimization
578     /// </summary>
579     /// <param name="CharAscii">The ASCII value of the character to translate</param>
580     /// <param name="LookAheadAscii">The next character in sequence (or -1 if none)</param>
581     /// <param name="CurrCodeSet">The current codeset, that the returned codes need to follow;
582     /// if the returned codes change that, then this value will be changed to reflect it</param>
583     /// <returns>An array of integers representing the codes that need to be output to produce the 
584     /// given character</returns>
585     public static int[] CodesForChar(int CharAscii, int LookAheadAscii, ref CodeSet CurrCodeSet)
586     {
587         int[] result;
588         int shifter = -1;
589 
590         if (!CharCompatibleWithCodeset(CharAscii, CurrCodeSet))
591         {
592             // if we have a lookahead character AND if the next character is ALSO not compatible
593             if ((LookAheadAscii != -1) && !CharCompatibleWithCodeset(LookAheadAscii, CurrCodeSet))
594             {
595                 // we need to switch code sets
596                 switch (CurrCodeSet)
597                 {
598                     case CodeSet.CodeA:
599                         shifter = cCODEB;
600                         CurrCodeSet = CodeSet.CodeB;
601                         break;
602                     case CodeSet.CodeB:
603                         shifter = cCODEA;
604                         CurrCodeSet = CodeSet.CodeA;
605                         break;
606                 }
607             }
608             else
609             {
610                 // no need to switch code sets, a temporary SHIFT will suffice
611                 shifter = cSHIFT;
612             }
613         }
614 
615         if (shifter != -1)
616         {
617             result = new int[2];
618             result[0] = shifter;
619             result[1] = CodeValueForChar(CharAscii);
620         }
621         else
622         {
623             result = new int[1];
624             result[0] = CodeValueForChar(CharAscii);
625         }
626 
627         return result;
628     }
629 
630     /// <summary>
631     /// Tells us which codesets a given character value is allowed in
632     /// </summary>
633     /// <param name="CharAscii">ASCII value of character to look at</param>
634     /// <returns>Which codeset(s) can be used to represent this character</returns>
635     public static CodeSetAllowed CodesetAllowedForChar(int CharAscii)
636     {
637         if (CharAscii >= 32 && CharAscii <= 95)
638         {
639             return CodeSetAllowed.CodeAorB;
640         }
641         else
642         {
643             return (CharAscii < 32) ? CodeSetAllowed.CodeA : CodeSetAllowed.CodeB;
644         }
645     }
646 
647     /// <summary>
648     /// Determine if a character can be represented in a given codeset
649     /// </summary>
650     /// <param name="CharAscii">character to check for</param>
651     /// <param name="currcs">codeset context to test</param>
652     /// <returns>true if the codeset contains a representation for the ASCII character</returns>
653     public static bool CharCompatibleWithCodeset(int CharAscii, CodeSet currcs)
654     {
655         CodeSetAllowed csa = CodesetAllowedForChar(CharAscii);
656         return csa == CodeSetAllowed.CodeAorB
657                  || (csa == CodeSetAllowed.CodeA && currcs == CodeSet.CodeA)
658                  || (csa == CodeSetAllowed.CodeB && currcs == CodeSet.CodeB);
659     }
660 
661     /// <summary>
662     /// Gets the integer code128 code value for a character (assuming the appropriate code set)
663     /// </summary>
664     /// <param name="CharAscii">character to convert</param>
665     /// <returns>code128 symbol value for the character</returns>
666     public static int CodeValueForChar(int CharAscii)
667     {
668         return (CharAscii >= 32) ? CharAscii - 32 : CharAscii + 64;
669     }
670 
671     /// <summary>
672     /// Return the appropriate START code depending on the codeset we want to be in
673     /// </summary>
674     /// <param name="cs">The codeset you want to start in</param>
675     /// <returns>The code128 code to start a barcode in that codeset</returns>
676     public static int StartCodeForCodeSet(CodeSet cs)
677     {
678         return cs == CodeSet.CodeA ? cSTARTA : cSTARTB;
679     }
680 
681     /// <summary>
682     /// Return the Code128 stop code
683     /// </summary>
684     /// <returns>the stop code</returns>
685     public static int StopCode()
686     {
687         return cSTOP;
688     }
689 
690     /// <summary>
691     /// Indicates which code sets can represent a character -- CodeA, CodeB, or either
692     /// </summary>
693     public enum CodeSetAllowed
694     {
695         CodeA,
696         CodeB,
697         CodeAorB
698     }
699 
700 }
701 #endregion

View Code

 

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