大家好,又见面了,我是全栈君,今天给大家准备了Idea注册码。
jdbc.driverClass=oracle.jdbc.driver.OracleDriver jdbc.jdbcUrl=jdbc:oracle:thin:@192.168.30.4:1521:test jdbc.username=test jdbc.password=test #Sets the minimum number of connections that will be contained in every partition. bonecp.minConnectionsPerPartition=1 #Sets the maximum number of connections that will be contained in every partition. #Setting this to 5 with 3 partitions means you will have 15 unique #connections to the database. Note that the connection pool will not create all #these connections in one go but rather start off with minConnectionsPerPartition and gradually #increase connections as required. bonecp.maxConnectionsPerPartition=5 #Sets the acquireIncrement property. When the available connections are about to run #out, BoneCP will dynamically create new ones in batches. This property controls how #many new connections to create in one go (up to a maximum of #maxConnectionsPerPartition). Note: This is a per partition setting. bonecp.acquireIncrement=1 #Sets number of partitions to use. In order to reduce lock contention #and thus improve performance, each incoming connection request picks off a connection from #a pool that has thread-affinity, i.e. pool[threadId % partition_count]. The higher this number, #the better your performance will be for the case when you have plenty #of short-lived threads. Beyond a certain threshold, maintenance of these pools will start #to have a negative effect on performance (and only for the case when #connections on a partition start running out). Default: 1, minimum: 1, recommended: #2-4 (but very app specific) bonecp.partitionCount=1 #Sets the idleConnectionTestPeriod. This sets the time (in minutes), for a connection #to remain idle before sending a test query to the DB. This is #useful to prevent a DB from timing out connections on its end. Do #not use aggressive values here! Default: 240 min, set to 0 #to disable bonecp.idleConnectionTestPeriodInMinutes=240 #Sets the idleConnectionTestPeriod. This sets the time (in seconds), for a connection #to remain idle before sending a test query to the DB. This is #useful to prevent a DB from timing out connections on its end. Do #not use aggressive values here! Default: 240 min, set to 0 #to disable bonecp.idleConnectionTestPeriodInSeconds=14400 #Sets Idle max age (in min). The time (in minutes), for a #connection to remain unused before it is closed off. Do not use aggressive #values here! Default: 60 minutes, set to 0 to disable. bonecp.idleMaxAgeInMinutes=60 #Sets Idle max age (in seconds). The time (in seconds), for a #connection to remain unused before it is closed off. Do not use aggressive #values here! Default: 60 minutes, set to 0 to disable. bonecp.idleMaxAgeInSeconds=3600 #Sets statementsCacheSize setting. The number of statements to cache. bonecp.statementsCacheSize=0 #Sets number of helper threads to create that will handle releasing a connection. #When this value is set to zero, the application thread is blocked #until the pool is able to perform all the necessary cleanup to recycle #the connection and make it available for another thread. When a non-zero #value is set, the pool will create threads that will take care of #recycling a connection when it is closed (the application dumps the connection into #a temporary queue to be processed asychronously to the application via the release #helper threads). Useful when your application is doing lots of work on #each connection (i.e. perform an SQL query, do lots of non-DB stuff and #perform another query), otherwise will probably slow things down. bonecp.releaseHelperThreads=3 #Instruct the pool to create a helper thread to watch over connection acquires #that are never released (or released twice). This is for debugging purposes only #and will create a new thread for each call to getConnection(). Enabling this #option will have a big negative impact on pool performance. bonecp.closeConnectionWatch=false #If enabled, log SQL statements being executed. bonecp.logStatementsEnabled=false #Sets the number of ms to wait before attempting to obtain a connection #again after a failure. bonecp.acquireRetryDelayInMs=7000 #Set to true to force the connection pool to obtain the initial connections #lazily. bonecp.lazyInit=false #Set to true to enable recording of all transaction activity and replay the #transaction automatically in case of a connection failure. bonecp.transactionRecoveryEnabled=false #After attempting to acquire a connection and failing, try to connect these many #times before giving up. Default 5. bonecp.acquireRetryAttempts=5 #Set to true to disable JMX. bonecp.disableJMX=false #Queries taking longer than this limit to execute are logged. bonecp.queryExecuteTimeLimitInMs=0 #Sets the Pool Watch thread threshold. The pool watch thread attempts to #maintain a number of connections always available (between minConnections and maxConnections). This value #sets the percentage value to maintain. For example, setting it to 20 means #that if the following condition holds: Free Connections / MaxConnections < poolAvailabilityThreshold #new connections will be created. In other words, it tries to keep at #least 20% of the pool full of connections. Setting the value to zero #will make the pool create new connections when it needs them but it #also means your application may have to wait for new connections to be #obtained at times. Default: 20. bonecp.poolAvailabilityThreshold=20 #If set to true, the pool will not monitor connections for proper closure. #Enable this option if you only ever obtain your connections via a mechanism #that is guaranteed to release the connection back to the pool (eg Spring's #jdbcTemplate, some kind of transaction manager, etc). bonecp.disableConnectionTracking=false #Sets the maximum time (in milliseconds) to wait before a call to getConnection #is timed out. Setting this to zero is similar to setting it #to Long.MAX_VALUE Default: 0 ( = wait forever ) bonecp.connectionTimeoutInMs=0 #Sets the no of ms to wait when close connection watch threads are #enabled. 0 = wait forever. bonecp.closeConnectionWatchTimeoutInMs=0 #Sets number of statement helper threads to create that will handle releasing a #statement. When this value is set to zero, the application thread is #blocked until the pool and JDBC driver are able to close off the #statement. When a non-zero value is set, the pool will create threads #that will take care of closing off the statement asychronously to the application #via the release helper threads). Useful when your application is opening up #lots of statements otherwise will probably slow things down. bonecp.statementReleaseHelperThreads=0 #Sets the maxConnectionAge in seconds. Any connections older than this setting will be #closed off whether it is idle or not. Connections currently in use will #not be affected until they are returned to the pool. bonecp.maxConnectionAgeInSeconds=0 #If set to true, keep track of some more statistics for exposure via #JMX. Will slow down the pool operation. bonecp.statisticsEnabled=false #If set to true, no attempts at passing in a username/password will be #attempted when trying to obtain a raw (driver) connection. Useful for cases when #you already have another mechanism on authentication eg NTLM. bonecp.externalAuth=false
applicationContenxt.xml
<!-- 载入properties文件 --> <bean id="propertyConfigurer" class="org.springframework.beans.factory.config.PropertyPlaceholderConfigurer"> <property name="locations"> <list> <value>classpath:cn/com/config/dataSource/bonecp.properties</value> </list> </property> </bean> <!--配置数据源 --> <bean id="dataSource" class="org.springframework.jdbc.datasource.LazyConnectionDataSourceProxy"> <property name="targetDataSource"> <ref local="boneCPDataSource" /> </property> </bean> <bean id="boneCPDataSource" class="com.jolbox.bonecp.BoneCPDataSource" destroy-method="close"> <!-- BoneCP type --> <property name="driverClass" value="${jdbc.driverClass}" /> <property name="jdbcUrl" value="${jdbc.jdbcUrl}" /> <property name="username" value="${jdbc.username}" /> <property name="password" value="${jdbc.password}" /> <property name="minConnectionsPerPartition" value="${bonecp.minConnectionsPerPartition}" /> <property name="maxConnectionsPerPartition" value="${bonecp.maxConnectionsPerPartition}" /> <property name="partitionCount" value="${bonecp.partitionCount}" /> <property name="acquireIncrement" value="${bonecp.acquireIncrement}" /> <property name="statementsCacheSize" value="${bonecp.statementsCacheSize}" /> <property name="releaseHelperThreads" value="${bonecp.releaseHelperThreads}" /> </bean>
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